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Philosophies for guiding design A design philosophy is a guide to help make choices when designing such as ergonomics, costs, economics, functionality and methods of re-design. An example of a design philosophy is “dynamic change” to achieve the elegant or stylish look you need. Typical steps A design process may include a series of steps followed by designers. Depending on the product or service, some of these stages may be irrelevant, ignored in real-world situations in order to save time, reduce cost, or because they may be redundant in the situation.

Typical stages of the design process include:

  • Pre-production design
    • Design brief or Parti – an early often the beginning statement of design goals o Analysis – analysis of current design goals
    • Research – investigating similar design solutions in the field or related topics
    • Specification – specifying requirements of a design solution for a product (product design specification ) or service.
    • Problem solving – conceptualizing and documenting design solutions o Presentation – presenting design solutions
  • Design during production
    • Development – continuation and improvement of a designed solution
    • Testing – insitute testing a designed solution
  • Post-production design feedback for future designs
    • Implementation – introducing the designed solution into the environment
    • Evaluation and conclusion – summary of process and results, including constructive criticism and suggestions for future improvements

Redesign any or all stages in the design process repeated (with corrections made) at any time before, during, or after production. Redesign Something that is redesigned requires a different process than something that is designed for the first time. A redesign often includes an evaluation of the existent design and the findings of the redesign needs are often the ones that drive the redesign process. Some authors nevertheless suggest that from the evolutionary point of view the functionality, and even the aesthetic sophistication of artifacts is best understood as a result of redesign rather than design, as all successful artifacts are outcomes of cumulative improvements.

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